Step 2 - We will make a total of 4 tilesets, 1 for each season. Step 1 - We will create a map to walk around in. Implementing these seasons takes 5 main steps. You can right-click and save my tilesets if you like, and if you want the actual project itself to dive into, I have a link at the end. Let's Begin! This tutorial is broken down so that you can follow step-by-step in your own RPG Maker 2003. You will also need a graphic editor such as Gimp or Photoshop, capable of editing. png files for Spring, Summer, Autumn, and Winter - 1 Common Event - 1 Map event to trigger the change in season. Here's what you will need in your RPG Maker 2003 project: - 1 Map - 4 Tileset. In this tutorial, we'll create one single map, and have that map change through each of the four seasons using the 'Change Map Tileset' command.
Suppose you have constructed a town, but you'd like to see your town during the Spring, Summer, Autumn, and Winter seasons. How to Use 'Change Map Tileset' to have 4 Seasons in your town.